Like the rest of humanity, Arduino Sweden’s interaction designer Marcus Johansson has been glued to the Pokémon GO app. However, as fun as flicking a digital ball with your finger to catch ‘em all may be, he wanted something a bit more realistic. Enter the Arduino Pokéball. * Read the full article here
Arduino Blog – Catch ‘em all with an Arduino Pokéball was originally published on iSeeTech
Arduino Blog – Catch ‘em all with an Arduino Pokéball was originally published on iSeeTech
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