Arduino Blog – Catch ‘em all with an Arduino Pokéball
Like the rest of humanity, Arduino Sweden’s interaction designer Marcus Johansson has been glued to the Pokémon GO app. However, as fun as flicking a digital ball with your finger to catch ‘em all may be, he wanted something a bit more realistic. Enter the Arduino Pokéball. * Read the full article here
Arduino Blog – Catch ‘em all with an Arduino Pokéball was originally published on iSeeTech